really pleased with how everyone seems to be enjoying the new beta! (congrats to everyone who guessed the new building ahead of release!) it seems the new dragon aura is a bit lackluster, which is great news because rather than nerf something too good i get to buff it instead. stay tuned for a beta patch soon!

new Cookie Clicker beta 2.05 is up!
this update contains the final, 20th building I plan to add to the game. future updates will be more freeform and will focus on adding new minigames and other features. still got years of content planned!

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touching up some old pixels in between other stuff because little pixel foods make me happy

asker

Anonymous asked:

How do you accidentally make a clicker game??

clicker games didn’t exist yet so i did not know what i was birthing. so sorry

for your consideration. new cookie clicker asset

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asker

Anonymous asked:

How does Cookie Clicker handle such big numbers? Do you cheat by dropping the smallest units as time goes on and they become invisible? Is there actually an upper limit to the cookies you can have

while external libraries and new language features can help represent bigger numbers in javascript, Cookie Clicker does not use any special accommodations for large numbers! browsers define the biggest value they can store through “Number.MAX_VALUE”, after which a number is simply handled as “Infinity” (if you cheat outrageous amounts of cookies in Cookie Clicker this is what eventually happens, and it breaks all sorts of things). thankfully modern browsers define that maximum value as 2 to the power of 1024 minus 1, or about 1.7976931348623157E+308, so we’ve got quite a bit of breathing room until we have to worry about that. another limit we do bump into however is “Number.MAX_SAFE_INTEGER”, which is the maximum value a browser can handle before it starts losing precision, ie. small increments just get rounded off. this value is about 9 quadrillions, a very reasonably reachable amount in Cookie Clicker, meaning around that point some of your cookies get lost to the ether during certain calculations - but seeing as players are usually making billions of cookies per second by that point we can afford not to worry about that too much either.

asker

Anonymous asked:

just wanna say thank you for saying you'll stop adding buildings at exactly twenty types of buildings, that's a wonderfully round number

thank you. i do love making things big and round. i get paid for this

ohh i’m late. ohhhh i am very late. we’re a week into february already. unforgivable. work time

asker

Anonymous asked:

I'm sure someone in a similar situation has said the same but I went to video game school and we all had to play & study cookie clicker for like a week and write an essay on it. It made a lot of people resent the game but I still love it ✌

that’s so cool honestly…… look at me making academic material

asker

Anonymous asked:

Do you even like cookies anymore?

okay so there’s this story i recall about the people who made Asterix lamenting that they wrote the main characters eating dozens of wild boars per meal because this meant any business dinner the comics creators were invited to had people trying to serve them boar meat, which just made them feel bad and apparently doesn’t even taste that good

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my point here is that this absolutely does not apply to my situation and my love of cookies is genuine. looking up reference pictures is still a delight as is turning them into little pixels. cookies make up a good 15% of my sustenance and at some point soon i’d like to bake some more based on my mom’s recipe because the last batch came out great. cookies rule